About this weapon
The JS9 is a weapon in PUBG: BATTLEGROUNDS. Use this page to review its in-game statistics, data history, and related tools.
Base damage is a recorded weapon constant. Cycle cadence is 60 divided by the recorded firing interval; target damage, burst timing, and reloads need additional game mechanics.
Real in-game data
Core specifications
- Base Damage
- 32 damage
- Cycle cadence
- 900 RPM
- Velocity
- 400 m/s
| Statistic | Value |
|---|---|
| Base Damage | 32 damage |
| Cycle cadence | 900 RPM |
| Velocity | 400 m/s |
Game data history
See how this weapon's game data has changed over time.
Stats over time
Compare our first saved record with the currently published stats. History starts when we began recording each field; earlier values are not reconstructed.
| Stat | First recordedBuild 24306197 | CurrentBuild 25298702 |
|---|---|---|
| Base damage | 32 | 32 |
| Cycle cadence (RPM) | 900.089984 | 900.089984 |
| Bullet velocity (m/s) | 400 | 400 |
More recorded mechanics
These are raw game parameters. Stance modifiers are not recoil-control percentages or complete spray patterns.
| Stat | First recorded | Current |
|---|---|---|
| Ballistic drag scale | Not recorded | 0.8 |
| Bullets per switch | Not recorded | 5 |
| Horizontal tendency | Not recorded | 0.05 |
| Range modifier | Not recorded | 0.89 |
| Minimum horizontal recoil scalar | Not recorded | 0.63 |
| Crouching recoil modifier | Not recorded | 0.85 |
| Prone recoil modifier | Not recorded | 0.7 |
| Horizontal recoil speed | Not recorded | 11 |
| Vertical recoil speed | Not recorded | 11 |
| Recoil climb value | Not recorded | 0.4 |
| Recoil fall value | Not recorded | 2 |
| Vertical recovery speed | Not recorded | 7 |
| Reference distance | Not recorded | 200 |
| Maximum travel distance | Not recorded | 1,000 |
| Drag coefficient | Not recorded | 0.68 |
| Vertical recoil variation | Not recorded | 0.05 |
| Vertical recovery clamp | Not recorded | 4.7 |
| Maximum vertical recovery | Not recorded | 1.5 |
| Vertical recovery modifier | Not recorded | 0.65 |
| Weapon spread | Not recorded | 3.5 |
7 saved records
Each entry shows a saved observation, including builds where the values stayed the same. All dates use UTC.
Build 25298702
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Ballistic drag scale
- 0.8
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Bullets per switch
- 5
- Cycle cadence (RPM)
- 900.089984
- Horizontal tendency
- 0.05
- Range modifier
- 0.89
- Minimum horizontal recoil scalar
- 0.63
- Crouching recoil modifier
- 0.85
- Prone recoil modifier
- 0.7
- Horizontal recoil speed
- 11
- Vertical recoil speed
- 11
- Recoil climb value
- 0.4
- Recoil fall value
- 2
- Vertical recovery speed
- 7
- Reference distance
- 200
- Maximum travel distance
- 1,000
- Drag coefficient
- 0.68
- Vertical recoil variation
- 0.05
- Vertical recovery clamp
- 4.7
- Maximum vertical recovery
- 1.5
- Vertical recovery modifier
- 0.65
- Weapon spread
- 3.5
Record ID
pubg-25298702-83dbdccb39fd375cSource artifact SHA-256
49cb90fa39ebca09a5368f397917d629c4581b59aa937edf1a3d86ae4ac47f7cBuild 25252494
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Ballistic drag scale
- 0.8
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Bullets per switch
- 5
- Cycle cadence (RPM)
- 900.089984
- Horizontal tendency
- 0.05
- Range modifier
- 0.89
- Minimum horizontal recoil scalar
- 0.63
- Crouching recoil modifier
- 0.85
- Prone recoil modifier
- 0.7
- Horizontal recoil speed
- 11
- Vertical recoil speed
- 11
- Recoil climb value
- 0.4
- Recoil fall value
- 2
- Vertical recovery speed
- 7
- Reference distance
- 200
- Maximum travel distance
- 1,000
- Drag coefficient
- 0.68
- Vertical recoil variation
- 0.05
- Vertical recovery clamp
- 4.7
- Maximum vertical recovery
- 1.5
- Vertical recovery modifier
- 0.65
- Weapon spread
- 3.5
Record ID
pubg-25252494-37d5b4b3fdfe00fdSource artifact SHA-256
7e941a57989e4b1374ec578b82c0547bb8db565f51e0e13b7d870d8708c86309Build 25231128
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Ballistic drag scale
- 0.8
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Bullets per switch
- 5
- Cycle cadence (RPM)
- 900.089984
- Horizontal tendency
- 0.05
- Range modifier
- 0.89
- Minimum horizontal recoil scalar
- 0.63
- Crouching recoil modifier
- 0.85
- Prone recoil modifier
- 0.7
- Horizontal recoil speed
- 11
- Vertical recoil speed
- 11
- Recoil climb value
- 0.4
- Recoil fall value
- 2
- Vertical recovery speed
- 7
- Reference distance
- 200
- Maximum travel distance
- 1,000
- Drag coefficient
- 0.68
- Vertical recoil variation
- 0.05
- Vertical recovery clamp
- 4.7
- Maximum vertical recovery
- 1.5
- Vertical recovery modifier
- 0.65
- Weapon spread
- 3.5
Record ID
pubg-25231128-279f1fde4b7061e8Source artifact SHA-256
77438c5ad9e043b940caef818f8bf379a2f9a7c32f0b828e22f488a93b6e2e71Build 25049128
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Ballistic drag scale
- 0.8
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Bullets per switch
- 5
- Cycle cadence (RPM)
- 900.089984
- Horizontal tendency
- 0.05
- Range modifier
- 0.89
- Minimum horizontal recoil scalar
- 0.63
- Crouching recoil modifier
- 0.85
- Prone recoil modifier
- 0.7
- Horizontal recoil speed
- 11
- Vertical recoil speed
- 11
- Recoil climb value
- 0.4
- Recoil fall value
- 2
- Vertical recovery speed
- 7
- Reference distance
- 200
- Maximum travel distance
- 1,000
- Drag coefficient
- 0.68
- Vertical recoil variation
- 0.05
- Vertical recovery clamp
- 4.7
- Maximum vertical recovery
- 1.5
- Vertical recovery modifier
- 0.65
- Weapon spread
- 3.5
Record ID
pubg-25049128-3bc7330af87165c0Source artifact SHA-256
e8140dd96d5ef30335db2be05a55e1464544d36f94579721ac51f64ff8c80624Build 24918673
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Ballistic drag scale
- 0.8
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Bullets per switch
- 5
- Cycle cadence (RPM)
- 900.089984
- Horizontal tendency
- 0.05
- Range modifier
- 0.89
- Minimum horizontal recoil scalar
- 0.63
- Crouching recoil modifier
- 0.85
- Prone recoil modifier
- 0.7
- Horizontal recoil speed
- 11
- Vertical recoil speed
- 11
- Recoil climb value
- 0.4
- Recoil fall value
- 2
- Vertical recovery speed
- 7
- Reference distance
- 200
- Maximum travel distance
- 1,000
- Drag coefficient
- 0.68
- Vertical recoil variation
- 0.05
- Vertical recovery clamp
- 4.7
- Maximum vertical recovery
- 1.5
- Vertical recovery modifier
- 0.65
- Weapon spread
- 3.5
Record ID
pubg-24918673-b7e646ebfa008348Source artifact SHA-256
b91c776db77468f4d54c866a258904ac07c5fddb48f5423b542dcab89ba8c8c6Build 24664278
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Ballistic drag scale
- 0.8
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Bullets per switch
- 5
- Cycle cadence (RPM)
- 900.089984
- Horizontal tendency
- 0.05
- Range modifier
- 0.89
- Minimum horizontal recoil scalar
- 0.63
- Crouching recoil modifier
- 0.85
- Prone recoil modifier
- 0.7
- Horizontal recoil speed
- 11
- Vertical recoil speed
- 11
- Recoil climb value
- 0.4
- Recoil fall value
- 2
- Vertical recovery speed
- 7
- Reference distance
- 200
- Maximum travel distance
- 1,000
- Drag coefficient
- 0.68
- Vertical recoil variation
- 0.05
- Vertical recovery clamp
- 4.7
- Maximum vertical recovery
- 1.5
- Vertical recovery modifier
- 0.65
- Weapon spread
- 3.5
Record ID
pubg-24664278-ea57c4de86d39478Source artifact SHA-256
dcabb6d6bcea316834d88935825765565799ea413b3ff1494cfd558d51c0acdbBuild 24306197
- Base damage
- 32
- Cycle cadence (RPM)
- 900.089984
- Bullet velocity (m/s)
- 400
All recorded fields and source
- Base damage
- 32
- Bullet velocity (m/s)
- 400
- Cycle cadence (RPM)
- 900.089984
Record ID
pubg-24306197-9c7b52728f168732Source artifact SHA-256
27352fe56c61fae7c568ed63693580916faaf7ffd10ecc11e9c1f8c79093cc55
Stats changed
Aug 12, 2026
- Ballistic drag scale— → 0.8
- Bullets per direction switch— → 5
- Horizontal tendency— → 0.05
- Range modifier— → 0.89
- Minimum horizontal recoil scalar— → 0.63
- Crouch recoil modifier— → 0.85
- Prone recoil modifier— → 0.7
- Horizontal recoil speed— → 11
- Vertical recoil speed— → 11
- Recoil climb value— → 0.4
- Recoil fall value— → 2
- Vertical recovery speed— → 7
- Reference distance— → 200
- Maximum travel distance— → 1000
- Vertical drag coefficient— → 0.68
- Vertical recoil variation— → 0.05
- Vertical recovery clamp— → 4.7
- Vertical recovery maximum— → 1.5
- Vertical recovery modifier— → 0.65
- Weapon spread— → 3.5
