Visualize how weapon damage decreases with distance. Compare up to 5 weapons.
| Weapon | Class | Base | 0m | 50m | 100m | 200m | 300m | 500m |
|---|---|---|---|---|---|---|---|---|
M416 | AR | 43 | 43.0 100% | 42.1 98% | 40.7 95% | 37.9 88% | 35.1 82% | 32.3 75% |
AKM | AR | 47 | 47.0 100% | 45.9 98% | 44.1 94% | 40.6 86% | 37.0 79% | 35.3 75% |
Vector | SMG | 31 | 31.0 100% | 26.9 87% | 21.7 70% | 21.7 70% | 21.7 70% | 21.7 70% |
Each weapon class has a unique damage falloff profile that determines how damage decreases with distance.
100% damage at 0-10m, 70% damage at 100m+
100% damage at 0-20m, 75% damage at 400m+
100% damage at 0-20m, 75% damage at 350m+
100% damage at 0-50m, 80% damage at 500m+
100% damage at 0-30m, 75% damage at 400m+
100% damage at 0-100m, 90% damage at 800m+
100% damage at 0-5m, 60% damage at 50m+
100% damage at 0-8m, 50% damage at 20m+